View Full Version : why isn't current time red?
jadamburke 08-07-2003, 03:53 AM I noticed on one of my coworkers workstations that in maya the line that indicates the current frame in the graph editor was a beautifully visible red. I was jealous and immediately asked him to hand over his userRGBColors.mel file unfortunately on my workstation it remained the scarcely visible dark grey.
He then told me a tale that his was always red and that he believes the red only shows up on certain graphics cards. I balked at the idea that maya programers would require the advanced graphical instruction sets and overlays available only on the highest-end graphics processors to draw a simple thin red line.
Anyone else want to share what they know?
btw my workstation runs on a quadro2, my home PC runs off a GeForce3 neither will listen to me and show a red line.
:annoyed:
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FloydBishop
08-08-2003, 12:11 AM
You can edit the colors that Maya uses for various things by going to:
Window > Settings/Preferences > Colors...
You can adjust pretty much everything there.
I'm not sure where to find the current time line you mention, but it may be in there somewhere.
If anyone knows, please post!!
pyromania
08-08-2003, 12:47 AM
Well my time slider changes color based on what you have windows set too. If you change the color of 3d Objects in windows apperence maya changes the time slider to the opposite of that color.
So maybe your co-worker has his desktop set to a green-blue theme and thats making the slider red.
FloydBishop
08-08-2003, 01:41 AM
Originally posted by pyromania
Well my time slider changes color based on what you have windows set too. If you change the color of 3d Objects in windows apperence maya changes the time slider to the opposite of that color.
So maybe your co-worker has his desktop set to a green-blue theme and thats making the slider red.
So in order to make the "current time" line turn red, you have to set your window color to bright lite blue? There has to be another way.
GrafOrlok
08-08-2003, 09:32 AM
This is a well known problem and we've had the topic poping up every now and then here at CGtalk. Unfortunately there seems to be no solution to find.
It seems most nVidia processors show the line in Grey. I was on a Oxygen card a few years back and the line was bright and beautifully red. Since then I've only been on nVidia cards, Quadro's and geForce's, and the line is and remains grey whatever you choose in your preferences...
SUX:thumbsdow
edit: Note: this only affects the timeslider in your Graph editor, just to avoid missunderstandings.
yep, same here too: Nvidia -> grey timeline. puh, glad that I'm not alone...
:surprised
Modulok
08-08-2003, 06:59 PM
I don't think its an nvidia deal, I'm on an Nvidia quadro and it shows up as a bright red :shrug:
-Modulok-
FloydBishop
08-08-2003, 07:06 PM
Originally posted by Modulok
I don't think its an nvidia deal, I'm on an Nvidia quadro and it shows up as a bright red :shrug:
-Modulok-
Sounds like a job for Alias...
dstripinis
08-08-2003, 07:16 PM
in windows, go to the advanced settings of the display.
Go to the tab for your nvidia card, and go to the openGL settings. Under Custom OpenGL Applications Settings, select "Maya / StudioTools"
Everything should be fine.
FloydBishop
08-08-2003, 08:02 PM
http://www.eventsounds.com/wav/allelu.wav
Thanks!!
GrafOrlok
08-09-2003, 10:06 PM
Go to the tab for your nvidia card, and go to the openGL settings. Under Custom OpenGL Applications Settings, select "Maya / StudioTools"
That tab is all empty. I thought that was where you stored your successful settings;) , guess something must be wrong with all drivers I've used up to date then..? I have all fresh drivers and has always tried to keep up to date with them. Is there a way just to download the presets?
'Cause I want it red too:cry:
pyromania
08-09-2003, 10:18 PM
Originally posted by Graf Orlok
That tab is all empty. I thought that was where you stored your successful settings;) , guess something must be wrong with all drivers I've used up to date then..? I have all fresh drivers and has always tried to keep up to date with them. Is there a way just to download the presets?
'Cause I want it red too:cry:
The settings he's talking about usually show up for Quadro cards only. Do you have a Quadro card?
bluedragon128
08-10-2003, 01:48 AM
Came across this thread the first day it was posted, then I looked at mine to see if mine was grey or red. Happened to be grey. I'm using the Matrox Parhelia card. Came back on to see if you guys had found out how to get it red. All you have to do to get it red is to go into the settings of the driver. Nvidia has a setting in Display Settings under Advanced were you can set it so that the program makes the settings. Works on the GForce 4 and Quadro, and the same on the Parhelia to get the red line. I think its the OpenGl overlay has to be enabled. Hope that helps.
FloydBishop
08-10-2003, 01:56 AM
Yeah, I have a Quadro card, so it worked for me, but I don't know a solution for the non Nvidia of the group...
bluedragon128
08-10-2003, 02:03 AM
Oh and on the Parhelia you get the red line but you lose the option to marquee select.
GrafOrlok
08-10-2003, 10:33 PM
The settings he's talking about usually show up for Quadro cards only. Do you have a Quadro card?
No, not anymore... But when I did I couldn't get the line to show up red anyhow. Would this by any chance work if you soft-quad your geForce? Anyone tried this?
trthing
08-10-2003, 11:06 PM
Red line works fine here: GeForce 3 Ti plus SoftQuadro with Maya/StudioTools OpenGL settings.
GrafOrlok
08-11-2003, 08:03 AM
Hm, I'll try...
dstripinis
08-11-2003, 04:56 PM
Keep in mind that non-quadro nVidia cards are unsupported by Maya, so I wouldn't expect it to work entirely correct.
GrafOrlok
08-12-2003, 02:29 PM
I just realized why the GeForce cards aren't approved by AW. They don't use hardware overlay... I thought they did and that the difference between GeForce and Quadro was pretty minor. But this is no minor difference IMHO.
Can this be the reason for the grey timeline marker..?
CraigT
08-12-2003, 04:19 PM
It seems like there are a number of factors that affect the line. Mine isn't red and I'm usig a Quadro4 750XGLwith MAYA 5 in XP with the MAYA preset. I used XP's Silver theme modified to use a darker blue background and I had a dithered looking gray line which made the first digit of the frame number hard to read. I then tried using the default grey background from the Silver theme and it made the line a solid black, which at least was much better.
Craig
i have contacted my card supplier support (BFG) about a way to get the opengl settings with my card, because i have seen it in several screenshots with the same card i have (geforce fx 5950 ultra).
they said to download and install something called Coolbits2. you can find information on how to do that here: http://www.nvnews.net/vbulletin/showthread.php?t=29541
unfortunately i did not find a way to access the same panel that has been talked about in this thread (Custom OpenGL Applications Settings, select "Maya / StudioTools"), but this seems like a first step. maybe someone can figure out how to find that panel, or a different way to get the same results?
would be nice to see that color red. :)
andy_maxman
09-10-2004, 10:00 AM
i'm glad i did a search for this topic and found and some quick answers but for me the problem still persists. i'm running 5.01 on winXP with geforce FX 5200. if somebody could come up with a solution it would be great help and boon. my work mate uses a fx 1000 card and it supports OpenGL (yes he has that most wanted 'red line') . The card i use does not. ( atleast it doesnt show in the advanced tab ).
wonder what nightmares the Alias folks would have had to crack this down or atleast give an option in the color schemes to change the timeline color in the graph editor.
someoneHelp!
andy
Dirk Bialluch
09-10-2004, 10:29 AM
To fix this problem your graphics card must support hardware overlays. I have not tested any of those Quadro patches available yet, but since we use a Quadro FX 500 the line shows up in red as expected. Actually I didn't know it should display in red, until we installed Quadro cards.
As far as I remember hardware overlays should also enhance performance of Artisan tools, because they also use this OpenGL drawing technique to display the brush outline without the need to redraw the whole modeling view.
Cheers,
Dirk
andy_maxman
09-10-2004, 12:06 PM
thanksMate!
will get back to you if we are able to solve the problem with the card.
edit - http://www.alias.com/eng/support/maya/qualified_hardware/QUAL/maya_60_win.html;$sessionid$2GKBLA5FTXMCZQCLCWSCFEWAJMK0KIV0#NvidiaGeForce
Digit
03-20-2005, 09:44 AM
Im using an ATi Radeon 9800pro and the line is grey! So annoying and surely so simple to fix? Do Alias have some sort of wishlist page for their users to ask for these kind of changes? If they dont then they should...
zkanal
03-20-2005, 10:00 AM
*edit* Dupe
Caypiranha
03-21-2005, 10:23 AM
I have a GF6800 and modded with the RivaTurner. There I was able to fake a FX4000. After that, you can select applicationspecific Settings in the Driver. At the Moment I choose Maya, I got that red line and White Numbers in of the imelineindicator (better to read, but harder to find;)) I dont know what else improovments happen, but this is still a deal!
:thumbsup:
Brettzies
03-21-2005, 10:07 PM
To fix this problem your graphics card must support hardware overlays.
Yes, this is the answer. It's quite annoying. Only the Quadro line of nVidia cards have this option I believe. So, you'll have to do a mod if you have "gaming" card. I've heard this also speeds up the HyperShade? Not sure though.
In the OpenGL/Additional Options TAB, you check the box "ENABLE overlay in OpenGL." You might also have to select "Color Indexed Overlays(8bpp)" in the pulldown menu. If you are using two monitors, you have to have them set as ONE LARGE display as well I believe.
The red line rocks! Even if you have a Quadro and Maya selected as the app, sometimes other apps you previously selected as default(ie Lightwave) may have shut this option off. So, if you can't get it, you may have to manually set it.
Caypiranha
03-22-2005, 02:40 AM
..oh yes - the Hypershade seems to be a bit faster aswell.
Generally I guess, every Maya certivicated Card, will have this advantages.
The new Wildcat series is even cool as well - the got double speed in displaying wireframe then a fx4000 ( I bet even with the real one as well) :))
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