mswertfager
09-02-2009, 09:13 PM
When adding muscles to an already skinned char I run into some problems into the later steps.
With my smooth skined char...I am doing the following (trying it just on the bi-cep 1st):
(setting up the muscle base system)
1) select shoulder and elbow joints. Chose Muscle/bones>convert Surface to Muscle/Bone. Chose my axis...can see the new Capsule shape
2) Select Skin and then select shoulder and elbow joints. Chose Skin Set-up>Apply Muscle System Skin Deformer (at this point it says The mesh appears to have skinCluster applied....like to add Relative Sticky Skin Derformation. I choose Yes...at this point, I think Maya is on top of it and will let this happen, and handle the co-deformation)
3) The next step per-cookbook/standard set-up is to add the weights. Select skin, select elbow and shoulder joints and chose Weighting> Apply Defalut Weights...at this point it says error CMuscleWeightDefault. There aren't any muscle objects connected to apply weights to.
I suspect this is where the problem occurs...
any thoughts?
-Michael
Using Maya 2009.
With my smooth skined char...I am doing the following (trying it just on the bi-cep 1st):
(setting up the muscle base system)
1) select shoulder and elbow joints. Chose Muscle/bones>convert Surface to Muscle/Bone. Chose my axis...can see the new Capsule shape
2) Select Skin and then select shoulder and elbow joints. Chose Skin Set-up>Apply Muscle System Skin Deformer (at this point it says The mesh appears to have skinCluster applied....like to add Relative Sticky Skin Derformation. I choose Yes...at this point, I think Maya is on top of it and will let this happen, and handle the co-deformation)
3) The next step per-cookbook/standard set-up is to add the weights. Select skin, select elbow and shoulder joints and chose Weighting> Apply Defalut Weights...at this point it says error CMuscleWeightDefault. There aren't any muscle objects connected to apply weights to.
I suspect this is where the problem occurs...
any thoughts?
-Michael
Using Maya 2009.
