VanDerGoes
09-02-2009, 09:32 AM
Hi,
I'm struggling to find the maya equivalent of the mental ray smoothing option for displacement. In Max you can turn it off and this helps to "weld" the edges on a displaced surface with hard face normal, as shown below (from Jeff Patton blog).
http://jeffpatton.net/Blog-images/disp-smoothing.jpg
Do you know if that option has been implemented in mr for maya and where I can find it?
Thanks.
I'm struggling to find the maya equivalent of the mental ray smoothing option for displacement. In Max you can turn it off and this helps to "weld" the edges on a displaced surface with hard face normal, as shown below (from Jeff Patton blog).
http://jeffpatton.net/Blog-images/disp-smoothing.jpg
Do you know if that option has been implemented in mr for maya and where I can find it?
Thanks.
