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View Full Version : what the heck!!! a bald 3d max again??!?!?!?


NowhereMan
08-06-2003, 04:42 PM
Hey,

I was reading about the new features of max 6th version and...for my complete frustration they didn't mention any HAIR feature.

I can't believe discreet will miss that one again...maybe i'm wrong or couldn't find if they mention such a feature.

If max 6 will not come with a decent hair feature i am considering seriously about moving to maya (well i was considering this since last version though). This is too disapointing :thumbsdow

I hope somebody could tell i'm wrong... :shrug:

House
08-06-2003, 05:06 PM
Well seeing as shave and a haircut is now available for max I'd say they don't NEED to make a hair system of their own. Also you can get shag hair from digimation. So the only issue would be buying extra stuff.

Maya Unlimited 5(only unlimited has maya fur) $6999

3dsmax 5(or 6 whatever) $3,105
Shave and a haircut $485


Just some food for thought.

Joel Hooks
08-06-2003, 05:17 PM
:rolleyes:

NowhereMan
08-06-2003, 05:19 PM
I know they dont NEED to build a system on their own.

I know maxers have much hair choices, but all 3rd party, for the sake of advertising partnership and burocracy.

They could have made a partnership with some software company just to have an in-built hair system
(like they have done with reactor) , easy and with no fuss and muss, just click there and PUFF, hair. This version would be still way cheaper than maya. So why dont they?

I think this is all about money and advertising. The user if he wants, go and search for a plug in and install it, buy it, do all the stuff reading all the advertises and pop-ups along the way. It's good to keep all that s*** going on.

it's all ok, but not too easy as native hair system anyways :shrug:

:D

ostov
08-06-2003, 06:23 PM
I agree with NowhereMan. If they can get mental-r, Particle Flow and the havok2 reactor or what ever it is called. Who actully use Particle Flow and reactor? I think hair would be much more used. It is to many models that dont have hair. Some people use maps and thats good, but it cant be as good as the hair we would get from shag: hair.

Xilica
08-06-2003, 09:38 PM
haha, sometimes i wish 3ds max would start building a version of their own of all those useful plug-ins.. it would own

Ls3D
08-06-2003, 10:12 PM
At SIGGRAPH I did overhear something about hair shaders in mental ray,.. but shave and a haircut seems more workable.

-Shea
www.Ls3d.com

thomaspecht
08-07-2003, 02:34 AM
while switching to maya might be a good decision, don't do it because of the hair plugin. maya's fur is not exactly suited for longer hair and paint-fx, well ... didn't really render correctly (shadows, etc).

i've heard good things about shave, which is availabe for both packages, though.

NowhereMan
08-07-2003, 12:54 PM
Hey,

GIJoe : i will not move to maya just because the hair feature, it would be one of the several reasons, the most important reason would be animation controls, maya has some great stuff on that field which seriously fill my eyes!!



Talk about hair features in Mental Ray... i dont think it will be much workable too... but... let's hope for the best :hmm:

Saku
08-07-2003, 01:13 PM
Originally posted by ostov
Who actully use Particle Flow and reactor? I think hair would be much more used. It is to many models that dont have hair.

Where did you get this idea? It's true if you make lot of animals or characters with hair/fur, but most people don't need hair system. It's same for PFlow and reactor also, but I don't think it's necessary to have all features in base package. People who need more specialized features can buy a plug-in for that.

I wouldn't mind if there was hair and lot of other features in Max.

byzantium
08-07-2003, 01:26 PM
With a hair system you can make some good grass too. There are some good script for Max to make 3d grass, but... too many polygons :eek: :eek: :thumbsdow

NowhereMan
08-07-2003, 01:46 PM
Hey Byzantium,

May i ask for this plug-in for grass please? The URL



:thumbsup:

chach
08-07-2003, 03:34 PM
scriptspot.com is a goody. blurbeta is sweet as well. there are more. if you can't find them yourself, lemme know.

don't overlook the value of the plugin community. those engineers drive our technology. surely you realize max is little more than thousands of plugins assimilated by a common interface.

don't be dazzled by maya's image either. marketing is becoming rediculous in the 3d arena. maya's cool, but, max has it's value as well.

NowhereMan
08-07-2003, 06:08 PM
chach: Thanks again , i already know tihs URL, its great, ill search for these grass plug over there. And yeah, i know marketing is becoming ridiculous in the 3d arena, and this is just the reason i think max does'nt have a native fur plug-in, and other useful stuff. I also know that marketing around maya its exagerate, as well as its price, but, i became very impressed by some GREAT animation control tools.


Btw i'm not here to flame 3d max to the bitter end , bcuz it is yet my package of choice, its great, i like it much and i have a certain level of familiarity with it. But i'm not blindly bound to it. I may try another package just to make sure its worth changing, or not.
:)

thomaspecht
08-07-2003, 08:35 PM
for creating 3d hair, one could use the freehand tools by fred moreau (sp?).
and of course i do know that maya is ahead of max in the animation department. i for one like to sculpt and texture in max and transfer to maya for the fun part. it's just that maya's fur and dynamics aren't really suitable for hair. for now, shag + simcloth seems to give more predictable results.

ostov
08-07-2003, 09:28 PM
Originally posted by Saku
Where did you get this idea? It's true if you make lot of animals or characters with hair/fur, but most people don't need hair system. It's same for PFlow and reactor also, but I don't think it's necessary to have all features in base package. People who need more specialized features can buy a plug-in for that.

I wouldn't mind if there was hair and lot of other features in Max.

I would say it is more people that use a hair plug-in in the long run. So we kinda agree

byzantium
08-07-2003, 10:30 PM
Originally posted by NowhereMan
Hey Byzantium,

May i ask for this plug-in for grass please? The URL


http://www.3dm-mc.com/tutorials/grass/ (Grass-O-Matic tutorial + plugin link)

http://maxres.cgworks.com/scripts/ (advanced painter)

http://tdp.nu/cgi-bin/plugsearch_r4.pl?search=grass (Make Grass V1.2, very nice)

;)

NowhereMan
08-08-2003, 02:25 AM
Thanx a lot Byzz,

Ill grab em and test em!!

:bounce:

victor throe
08-08-2003, 11:38 AM
for me....theres a whole load of stuff in max i could do with out

shame you cant just buy the modules you want/need

NowhereMan
08-09-2003, 12:34 AM
victor throe: <=== shame on :thumbsdow

:wip: :annoyed:

blinxpro
08-09-2003, 02:25 PM
I think that many are forgetting one of Max's original virtues.

Max was set up to expand not only when the new versions come out, but constantly, through third party plugins. Max expands and gets better at a lower price due to the network of 3rd party plugin developers.

Discreet "could" put in every little plugin that comes along, but chances are you would end up with a version of max that is overloaded with plugins for a much higher cost $$$.

Would you rather that we all be stuck with a crumby plugin that is given to us, or would you rather have the choice to pick one that suits you best? I for one think that it is better to choose what you use.

Remember that Max has advanced so well by being a High End, Lower cost player. Lower cost to the manufacturer, lower cost to you.

Sounds like you must have a lot of money and time to invest to consider switching to maya over a $495 plugin.

My advice would be to grab shag hair right now from digimation while it's on sale. They've knocked off $100 so it's only $395

byzantium
08-09-2003, 02:39 PM
Here in Europe there is not all that difference between Maya Unlimited and 3DS Max 5 + Plug-ins.
3DS Max 5 is sold for 4250 € + tax = 5100 € !!!

NowhereMan
08-10-2003, 02:59 AM
blinxpro: u seriously got point! But my only complain is HAIR haha, man, with a hair plug u can do BILLIONS of great things in no time!!!I think it is a must have for every 3d package!! Max would be more expensive than the plain version if they pack it with hair stuff, but not as expensive as when u buy any 3rd party item, i think.. but i know, the market dont work this way. :hmm:

btw i was talking about moving to maya, its mostly because of the astonishing animation controls!! I think max dont have a good menu on this department

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