JaseP
08-06-2003, 12:14 PM
Heyas, this is quie a newbie question, however i haven't been able to find a good answer. You see, i'm currently trying to map a character for an animation, and i'm running into some UVW map troubles. I've read through a bunch of tutorials, and i still can't understand how i can edit the UVW maps on one side, then mirror the model so i don't have to spend days adjusting each side of a symmetrical model. Whenever i try doing this, either the mapping channels automatically reset, or 3dsmax crashes.
Levitatime, in one of his mapping tutorials did this, however i haven't been able to do it in Max.
Any help would be much appreciated
Levitatime, in one of his mapping tutorials did this, however i haven't been able to do it in Max.
Any help would be much appreciated
