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View Full Version : MR passes cant composite correctly


mercuito
08-31-2009, 03:34 AM
Why is it that when you composite back your render passes, things dont seem to line up 100% correctly and between light and dark areas you get weird edges, like its 1 pixel different or something.

Is this something to do with filtering? Is there a way around this?

I've attached a example of what i mean, its not just around refractions - this is just a easy example to show.

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08-31-2009, 03:34 AM
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