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View Full Version : Massive Development hiring gfx artist


Wolfgang Walk
08-06-2003, 12:05 PM
Seeking a 3D Graphic Artist

Formed in 1994 Massive Development GmbH is one of the leading game developers in Germany. We are not involved in publishing. Our focus is purely on creating awesome games. Our 3D action games are regularly chosen among the top titles of the genre. Our krass(tm) Engine is widely acknowledged as one of the industry's most advanced game engines. We develop on PC and all Next Generation Consoles.

Your Tasks:

High- and low-poly modelling, lighting and texturing
Skinning and character animation
Screen and interface design

Your Profile:

- 1+ years of professional 3D-modelling and texturing in the games industry or
- comparable experience in the film and/or marketing industry
- In-depth knowledge of 3D Studio Max and Adobe Photoshop
- Great skills in creating and working with textures
- Experience with low-poly limitations
- Eagerness to push the limits of game graphics
- You can adapt to style guides

Your Personality:

- You've got the ability to work in a team environment and take direction from an art director, lead artist, producer and lead designer
- You must be self-motivated, with good time management
- You have good communication and interpersonal skills
- You're eager for learning from others
- You continually strive to become a better artist
- You have a high interest in PC and console gaming

Our offer:

- Work with a team of aggressive game developers on all stages of development including design, prototyping, 3D-modelling, texturing, animation and staging
- An innovative and modern working environment in an attractive and comfortable office
- All necessary conditions for your personal development due to further education, growing responsibilities and tasks
- Work on next generation games for next generation platforms (Sony PlayStation2, Microsoft X-BOX, Nintendo Gamecube, PC)

For more detailed information please phone +49 (621) 338 640. Please mail your offers incl. photo, CV, grades and samples of your work (such as character design, mecha design, concept art and other game related art) to the following address:

Massive Development GmbH, Personalwesen
Joseph-Meyer-Str. 13-15
68167 Mannheim, Germany

Relocation to Germany required. No freelancers.

e-mail: jobs@massive.de

URL: www.massive.de

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