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View Full Version : hair...are there alternatives to just growing from surface?


adrencg
08-30-2009, 06:46 PM
Is there a way to make hair flow along curves or polys? let's say I imported some syflex simulated strips from XSI -- is there way to turn the strips into hair that fits the length of the polys?

Magnus3D
08-30-2009, 07:07 PM
Thinking out loud now.. maybe you can select all edges of those meshstrips and convert those edges to curves which you then use as hairguides and then use them to control how hair is applied to your character. It should be possible.

/ Magnus

ienrdna
09-05-2009, 10:55 PM
Would that work for animated hair?

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09-05-2009, 10:55 PM
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