FRAXINEUS
08-30-2009, 05:48 PM
What I'm wanting to do is key an event that will release my rigged character from the motion path its attached to so that i can animate it without having it follow the path over time.
My scene involves a motorcycle and its rider crashing and the rider being thrown off of the bike.
I'm having a horrendous time trying to find documentation on any process that would help me to understand how to do this. So I could use some help if possible.
Thanks guys!
My scene involves a motorcycle and its rider crashing and the rider being thrown off of the bike.
I'm having a horrendous time trying to find documentation on any process that would help me to understand how to do this. So I could use some help if possible.
Thanks guys!
