rainbow1985
08-30-2009, 04:29 PM
Hi, Im a newbie in maya.. This is my first time trying to rig and animate a character. However during the process of animating, i come across a problem.. My character mesh seem to be deform in the chin area. I think i have accidentally mess it up while im using the paint skin weight tool on my character.
I remove all the key frame in my animation timeline and adjust the vertics on the chin. Then I add in the keyframe for animation. But the result is really bad.. the chin of my character gets animted from a normal to a deform chin...
Can anyone please advise me what I should do? My character is already skin.... Is there any solution to my problem...
Thanks in advance.
I remove all the key frame in my animation timeline and adjust the vertics on the chin. Then I add in the keyframe for animation. But the result is really bad.. the chin of my character gets animted from a normal to a deform chin...
Can anyone please advise me what I should do? My character is already skin.... Is there any solution to my problem...
Thanks in advance.
