View Full Version : New Female Base ~NUDITY
Yeah i know, "another" female model, alot of people seem to be makeing female base models lately. Anyway i have been working on this girl for around a week now, polys were not an issue, i just wanted to get her proportions right. Shes around 3050 faces.
Here are some screenshots of her:
http://www.planetquake.com/polycount/cottages/turk/images/girl/render1.jpg
http://www.planetquake.com/polycount/cottages/turk/images/girl/render2.jpg
http://www.planetquake.com/polycount/cottages/turk/images/girl/render3.jpg
http://www.planetquake.com/polycount/cottages/turk/images/girl/render4.jpg
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http://www.planetquake.com/polycount/cottages/turk/images/girl/brender1.jpg
http://www.planetquake.com/polycount/cottages/turk/images/girl/brender2.jpg
http://www.planetquake.com/polycount/cottages/turk/images/girl/brender3.jpg
http://www.planetquake.com/polycount/cottages/turk/images/girl/brender4.jpg
Hope you like it
Turk.
jacobt
08-06-2003, 11:32 AM
Yes, looks good to me. Very small crits, and really up to the woman you are trying to depict: the buttocks are too inflated (see render number 3). Not too fond of the deformed shoulders in the rigged poses... maybe model the arms in the third pose and re-rig. Great work!
edit: what sort of lighting setup / software are you using? I want to learn to avoid Max's skylight.
oops, i forgot to post this bit:
And here are some beauty renders. Im not very good at posing but i tried, im still learning so this pose may look a little messy and mabye somewhat unrealistic.
the model isnt actaully rigged i just move the verts around
ill work on the bum tho to make it less inflated
thx.
for the first 4 render the lighting is just the enviroments ambient set to grey and the level set to 0.5. no lights atall
the second slot of render is the same, with a light orange/yellow light at the front with shadows on the right and a light blue on the left, and the same for behind but the opposite way round
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