PDA

View Full Version : mia lense shader and sampling issue


royterr
08-30-2009, 12:50 AM
when using the exposure_simple_shader, there is some harsh pixel sampling happening in the color bleed areas. Why is that?
http://sor.typepad.com/.a/6a00d8350600cb53ef0120a58aa9e9970c-800wi
(http://sor.typepad.com/.a/6a00d8350600cb53ef0120a530d485970b-800wi)

CGTalk Moderation
08-30-2009, 12:50 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.