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View Full Version : Character: Featherly the Assassin


saraki
08-06-2003, 05:52 AM
This is an old post, but recently reworked for an hour.
http://www.csulb.edu/~saraki/Saraki_FeatherlyD.jpg
The pencil drawing:
http://www.csulb.edu/~saraki/sarakiFeather2Dweb.jpg
Thanks guys for the crits.
If you're curious, here is the original posted version:
http://www.csulb.edu/~saraki/sarakiFeather2Bweb.jpg
The image took 5 days on and off.

DoLeeP
08-06-2003, 06:43 AM
an awsom work I admier ur work ut ur backgroud "sky" not good
every thing I see is cool ang good:beer:

Zeio
08-06-2003, 06:58 AM
Very nice.. You seem to have captured the action very well. A few things I would work on...

The background: maybe add some additional elements to enhance the composition etc.

The main character: work on defining the skin and muscle tones.. it seems like her skin is flat in certain areas, mainly her face and arms.

Other than those points, I really think you did a good job. Look forward to any updates.

-Zeio

saraki
08-06-2003, 03:50 PM
Hey thanks for the replies DoLeePoZ and Zeio!

I agree the background should have something more to it and the girl's tone is very flat. I was definately in a hurry to throw something into the background to complete it but when i get some time, I think i will try and touch it up a bit. Thanks guys for your replies!

saraki

Encore
08-06-2003, 05:02 PM
the concept is awesome, but I feel there's a general lack of shading and depth, specially on her body, making it look less 3dish and more flat... You gave a great sense of dynamics though!

Astaroth.NL
08-06-2003, 05:51 PM
yeah this one really rocks, great job man. Really love that freaks face and her action pose.

Disagree on the wrong detail level of the woman, I think she's fine the way she is in that area, you could look at the lighting on her pants though to make it look more like leather, if that's the purpose. I do however agree that it al seems a bit flat. maybe cause the freak, the one I fell in love with ;) and the background al have the same color tone, maybe try sharpen foreground lines with some dark shade or something, some blured background props might help too. Anyways, you good my lil friend :D

saraki
08-07-2003, 07:43 AM
Encore and Astaroth thanks for your replies.

I re-edited the original post with and updated version and added the links to the original post and the pencil drawing.

Crits and Comments are always welcome!
:)

Zeio
08-07-2003, 07:49 AM
Nice subtle revisions, however I think the highlights on the girls skin are a bit too specular especially since the main light is coming from behind her? And if there is another source coming from the foreground, shouldnt the blade of the sword have more of a highlight than her skin?

I'm being picky just because I think its a great piece, not to be harsh or anything. Good job

-Zeio

Astaroth.NL
08-07-2003, 04:51 PM
haha yeah nice editing saraki, I was looking at the pic before reading you reply and was thinking by myself, there's nothing wrong with this pic, as I said before :D. So guess that's a good thing huh :P Great creation man, don't work on it too long now before ya can't stand your own great piece of mind anymore :)

ltr

Aeddy
08-07-2003, 10:16 PM
Well it looks pretty goos except I like a more simple sky. you don't want to take any attention away from the characters. One thing I did notice was it seems as though the large figures hair is being blown in the wind or whipped up but the female characters hair is kind of limp and hangs straight down. You might want to have her hair flow upwards with the larger characters. this would make it more believable and create a stronger diagonal composition.

saraki
08-08-2003, 08:41 AM
Thanks again guys for viewing the image, I appreciate your crits and comments.

Zeio: I would agree the speculars on the booby and shoulder would imply a highlight on the sword. I kept the sword dull so that the viewer wouldn't be drawn to it out on the right side where nothing much is going on. Being picky is great and i value your critic =)

Astaroth: Your first reply and crit was right on and I'm fortunate for ppl to point these things out - or else I would have just left the image aside unknowingly.

Aeddy: Yeah my first intention was to not move the eye so much with the sky and bring the attention to the characters (like you mentioned). The hair - haha you're exactly right and when i did the pencil drawing, I started with the girl to simply put her in a "dynamic pose" with chest out and visible curves in the hips and thighs, then i added the sword and the monster completely neglecting the hair. I will keep the hair thing in mind thanks for pointing that out too.

This post has been very informative for myself and hopefully others i appreciate your guy's C&C =) peace

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