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View Full Version : What's Wrong(Smooth Bind With Wrap Deformer )


wxhqy
08-06-2003, 02:00 AM
Here is my character.
Skeleton:

wxhqy
08-06-2003, 02:03 AM
Wrap Deformer:

wxhqy
08-06-2003, 02:05 AM
High Level Polygon Model:

wxhqy
08-06-2003, 02:07 AM
I¡¯ve made the Wrap, everything seems OK. Translate, Rotate, Scale.
Then I smooth bind the wrap deformer to the skeleton, no problem.But after I rotate some joints, the high level model has been twisted like this. What¡¯s wrong? Help me.

wxhqy
08-06-2003, 02:12 AM
Awful!!!!!!!!!!!!

wxhqy
08-06-2003, 05:01 AM
I've found the answer!!!
I change the inful type to 2, everything is OK now!!

StiXx925
08-18-2003, 06:39 AM
heres a tip my frind extrat it into sections hands head, feet and 2 halves of a body. and wrap each section. and note: extract where there will be very little or no deformation when the joints move.... see if thast helps also note: when wraping the body only 1 side gets the center row of verts running down the model on the high res version... see if that fixes your problem

that can do it too.... been there done that ressently

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