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View Full Version : Attribute Transfer Goes Red???


acc9340
08-27-2009, 08:53 AM
I am using UV layout to setup UVs for meshes back in maya when I transfer the attributes in maya from the new uv layout onto the old mesh, the mesh turns Red. I applied new shaders with new textures and they "Seem to fine." They render ok. I checked drawing overide attributes and nothing there explaons why the geo turns red. I deleted histories and saved. I hope this is ok. Anyone know why this hppens and/or how to defeat avoid it?

Any help, as always, would be appreciated.

ACC

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08-27-2009, 08:53 AM
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