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sebastian-koenig
08-27-2009, 07:24 AM
cmiVFX Launches 2 New Blender Training Videos for the new cmiDirect short video initiative
Watch High Definition Training Videos For The Visual Effects Industry Instantly From Anywhere In The World.

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Curitiba, PR, Brazil August 26th, 2009 — cmiVFX | cmiStudios launches a brand new way of delivering videos for its fast growing user base. This new series of training videos is called cmiDirect. Why "direct"? The videos are DIRECT to the point and focus on one topic at the time. This will enable artists all over the world to have access to the information they need immediately without sorting through longer feature length videos. These videos explain all the information you need in depth and to the topics extent. We will also be including discount bundles of our videos in the future to help save additional money. When it comes to high end CG and VFX training, there is only once choice... cmiVFX!

To kick off this rapid delivery of multiple topic training videos, we started with an in depth look at the every popular Blender. Listed below are this weeks latest videos, Blender Unwrapping and Baking, and Texturing. These are very complete topics at a discounted price.



Blender Unwrapping and Baking
http://cmivfx.com/Blender3D_Training_Tutorials/Unwrap_and_Bake/default.aspx

UNWRAPPING!
A good UV-Layout is the base for texture-, normal- or displacement-map-baking and the inevitable foundation for any texture-painting. Luckily, UV-unwrapping in Blender is very easy! Learn how to quickly create great UV-Layouts with Blender‘s powerful unwrapping-tools. Select edgeloops and mark seams in seconds, loop-tag edges as seams and use Blender’s UV-Editing-Tools to edit and improve your UV-Layout. Minimize angle- and area-stretching and pack UV-Islands to make the best use of the image-space.

BAKING!
Sculpting in Blender is nice and fine, you can produce a lot of detail using multi-resolution meshes, but dealing with these high-res models during the animation-process can be very inefficient, prevent you from creating shape-keys for facial animation, slow down the viewport and of course will waste a lot of disk-space. So why not bake all the nicely sculpted details to displacement- and normal-maps and use them on your low-res model instead? Got some baking-problems because of intersecting faces? You won`t struggle again!

This video is available today at the cmiVFX store. cmiVFX Video Player Online Store http://cmivfx.com/store/Browse.aspx?Category=6

Blender Texturing
http://cmivfx.com/Blender3D_Training_Tutorials/Blender_Texturing/default.aspx

PAINT GLSL
This Tutorial will show you how to paint realistic textures with Blender. With the recently added projection-painting you have now a really powerful and versatile toolset for texture-painting in Blender. You can setup a variety of different brushes, use textures to adjust the brushstroke and easily pick any color from within the viewport. Create and setup color-palettes to have your favorite colors always accessible with just one single mouse-click. Having issues with seams? No more! Blender will take of that! Texture-painting has never been easier! And whith GLSL-Materials enabled you can do that in the 3d-viewport with realtime diffuse- and specular- shading, texture-layering and all that on a 4k-texture-map.

THE NEXT LEVEL!
Take your texturing-experience in Blender to the next level! Use multiple UV-Layouts to clone images directly onto your texture-map. Simlpy project the UVs from the view and assign photosYou can use up to 8 different UV-layouts and project any photo on them, adjust the mapping with Blender?s powerful UV-editing-tools and easily access them just like an image palette. With Blender?s texture-painting-tools you can also create and paint stencil-maps to control on wich areas you want to paint and which one you want to exclude.

This video is available today at the cmiVFX store. cmiVFX Video Player Online Store http://cmivfx.com/store/Browse.aspx?Category=6

Both videos are about ~1hr long.

About the Author:
Sebastian König is a german 3D-artist who is working as a freelancer and CG-instructor for several years now. During his studies for Education of Art he discovered the joy of modeling and creating 3D-Animations with Blender and hasn’t stopped ever since. Being a passionate Blender-User he has been teaching Blender at the University of Art and Design Halle/Germany and is also giving online-classes. He has been working for various studios and companies as a 3D-Artist and freelancer. During the dozens of projects and jobs he completed with Blender he got a profound knowledge of almost every aspect of this great Open-Source 3D-application.

About cmiVFX
cmiVFX is the leader in High Definition Video Training for the Visual Effects Community. To test drive the new cmiVFX TVOD © system, visit http://www.cmivfx.com/cmi_vod.html For additional information about cmiVFX, visit www.cmivfx.com (http://www.cmivfx.com).
© 2009 cmiVFX | cmiStudios. All rights reserved.

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