mercuito
08-27-2009, 05:48 AM
What diffuse shading model does the mia material use to not give such a harsh falloff when rendering in linear colour space? Standard lambertian shaders give a harsh falloff but the mia materials still look quite nice.
If you want a example, refer to this thread:
http://forums.cgsociety.org/showthread.php?f=87&t=775085&highlight=linear
If you want a example, refer to this thread:
http://forums.cgsociety.org/showthread.php?f=87&t=775085&highlight=linear
