steveblake
08-05-2003, 02:35 PM
Just found this interesting Animation Research video (17mb) (http://movement.stanford.edu/kwillis/final03_360x240_04.mov)
It has some interesting ideas and implications...
"The point of this project was to develop a method in which an animator could "sketch" out an animation by animating just a few degrees of freedom of the character using a small number of keyframes. The animation can then be enhanced using the information in motion capture data. Degrees of freedom that were not keyframed can be synthesized, and degrees of freedom that were roughly keyframed can the "textured", a process in which detail is added to the motion. The resulting animation should be more life-like and take on the style of whatever motion capture data set is used."
It has some interesting ideas and implications...
"The point of this project was to develop a method in which an animator could "sketch" out an animation by animating just a few degrees of freedom of the character using a small number of keyframes. The animation can then be enhanced using the information in motion capture data. Degrees of freedom that were not keyframed can be synthesized, and degrees of freedom that were roughly keyframed can the "textured", a process in which detail is added to the motion. The resulting animation should be more life-like and take on the style of whatever motion capture data set is used."
