Shellfish
08-22-2009, 03:40 PM
Character has multiplier map so a composite shader is use.
Shader Used
SSS FastSkin + Displacement -> Bump -> Composite -> Bitmaps
Normal Maps - Seam Showing but Skin Bump Sharp
http://i64.photobucket.com/albums/h193/shellfish_man/v2-1.jpg
Shader Used
SSS FastSkin + Displacement -> Bump -> Normal Bump (Tangent) -> Composite -> Bitmaps
Normal Maps - Almost SeamLess but Skin bump not Sharp
http://i64.photobucket.com/albums/h193/shellfish_man/v1-2.jpg
How can I have seamless and sharper bump ? What did I do wrong?
Shader Used
SSS FastSkin + Displacement -> Bump -> Composite -> Bitmaps
Normal Maps - Seam Showing but Skin Bump Sharp
http://i64.photobucket.com/albums/h193/shellfish_man/v2-1.jpg
Shader Used
SSS FastSkin + Displacement -> Bump -> Normal Bump (Tangent) -> Composite -> Bitmaps
Normal Maps - Almost SeamLess but Skin bump not Sharp
http://i64.photobucket.com/albums/h193/shellfish_man/v1-2.jpg
How can I have seamless and sharper bump ? What did I do wrong?
