Banemus
08-19-2009, 02:42 PM
Hey,
I am looking for a way to get the world coordinations of the RayHit using RayMeshGridIntersect.
Anyone around here that knows a solution?
I can get the face that was hitted and the vertex positions of it. But for some reason I can't seem to get the right position for the RayHit.
Thx ahead.
I am looking for a way to get the world coordinations of the RayHit using RayMeshGridIntersect.
Anyone around here that knows a solution?
I can get the face that was hitted and the vertex positions of it. But for some reason I can't seem to get the right position for the RayHit.
Thx ahead.
