orgeeizm
08-04-2003, 07:43 PM
How would I implement a low poly proxy object thats connected to a file which is the high quality mesh so that i can reduce amount of objects on screen when editing?
They have a feature somewhat like this in Max i think. People familiar with max as well if you know how to do this in maya, please let me know.
Thanks all for your coming reply.
They have a feature somewhat like this in Max i think. People familiar with max as well if you know how to do this in maya, please let me know.
Thanks all for your coming reply.
