Aldaryn
08-04-2003, 05:47 PM
Hi there!
This is going to be a nice still image, with some "1 sec of idea, 10 mins of modelling" objects. I had no suitable name for it, few day ago it was: "Things you won't likely find in an everyday fridge"...
Right now, I don't really know what this will turn into, but I find the modelling part quite relaxing,...
All is done in MAX, and with Sub-D modelling. Everything.
Right now, I've modelled 2 *things*. Each of them is from a promt idea, with veary quick almost instant modelling. (But there wore 5 days of quickideanessless between... (??) ) No matter.
Any comments are welcome! Or make that: Comments are neeeded! But mostly comment artifacts, and not the shapes of the objects please! Wires can be added... any time.
The first thing is a "Current Regulator Unit", but this also matters just little...
http://www.revai.hu/~mcdodee/things/object00_beta03.jpg
Some parts of the texturing are also finished,...
And the second object still has no name. Suggestions?
http://www.revai.hu/~mcdodee/things/object01_beta01.jpg
The project final will be rendered in 2K, so the objects beeing built in high detail. Or I'm trying to build them in a high polycount. Mostly by creating a good NURMS case for sub-d...
Updates soon.
This is going to be a nice still image, with some "1 sec of idea, 10 mins of modelling" objects. I had no suitable name for it, few day ago it was: "Things you won't likely find in an everyday fridge"...
Right now, I don't really know what this will turn into, but I find the modelling part quite relaxing,...
All is done in MAX, and with Sub-D modelling. Everything.
Right now, I've modelled 2 *things*. Each of them is from a promt idea, with veary quick almost instant modelling. (But there wore 5 days of quickideanessless between... (??) ) No matter.
Any comments are welcome! Or make that: Comments are neeeded! But mostly comment artifacts, and not the shapes of the objects please! Wires can be added... any time.
The first thing is a "Current Regulator Unit", but this also matters just little...
http://www.revai.hu/~mcdodee/things/object00_beta03.jpg
Some parts of the texturing are also finished,...
And the second object still has no name. Suggestions?
http://www.revai.hu/~mcdodee/things/object01_beta01.jpg
The project final will be rendered in 2K, so the objects beeing built in high detail. Or I'm trying to build them in a high polycount. Mostly by creating a good NURMS case for sub-d...
Updates soon.
