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View Full Version : Make an object act like X-Ray Joints


wolverine
08-16-2009, 12:30 AM
Hi..

Is it possible to make an object overlay a shaded object like 'X-Ray Joints' feature does with joints ?

Basically what I'm trying to create is something like motionbuilder has.. Where a joint is DOT with a line connected to another DOT that overlays any mesh type. The idea is not to be a joint persee but to atleast be a tranform object.

This probably sounds more like an openGL approach.. I would love to hear both a straightforward method and a programming (mel/python) method..

Thanks.

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08-16-2009, 12:30 AM
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