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CTRL+X
08-04-2003, 03:16 AM
From within LW 5.6 I bring my model into Messiah, rig and animnate.

now, back in LW if I try to add additional Object Deformation plugins, those plugins do not seem to recognize the point deformation that Messiah created for my mesh.. is there a way to collect that motion from within LW 5.6 so that additional LW Deformation plugins will understand that motion??


....

Thanks
CTRL+X

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