Do3d
08-14-2009, 11:02 AM
Hello,
Is it possible to reverse the graphics pipeline from the perspective to shear to original object (i.e. rectangle ). Like taking a photograph of a rectangle and calculating the perspective then putting it a inverse matrix of perspective and then shear so on to the main image.
Is it possible to reverse the graphics pipeline from the perspective to shear to original object (i.e. rectangle ). Like taking a photograph of a rectangle and calculating the perspective then putting it a inverse matrix of perspective and then shear so on to the main image.
