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Do3d
08-14-2009, 11:02 AM
Hello,
Is it possible to reverse the graphics pipeline from the perspective to shear to original object (i.e. rectangle ). Like taking a photograph of a rectangle and calculating the perspective then putting it a inverse matrix of perspective and then shear so on to the main image.

asataylor
08-14-2009, 01:20 PM
n00b advice - so take it with a grain of salt.

Rendering it to a quad seems like it would work. You can probably do something with a shader, but that could be more work in your pipeline.

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08-14-2009, 01:20 PM
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