avd007
08-14-2009, 01:24 AM
hey everybody,
ive been working for about 3 weeks on a project in which a city slowly starts turning into smoke. as complicated as this sounds ive actually found a few ways that work ok, but nothing really perfect. initally i was trying a 2d fluid, but then opted for a 3d fluid and then used the paint fluids tool to take a render of the building and fill the space with fluid that matched the facade of the building. this worked great, except that the sides of the building are just streaks, so the building only looks good from one angle. i guess that what im asking is if anyone knows a way to have fluids turn from a solid building to smoke? any cool teqnuiqes or plugins anyone has used? thanks for the help guys.
-Alex
ive been working for about 3 weeks on a project in which a city slowly starts turning into smoke. as complicated as this sounds ive actually found a few ways that work ok, but nothing really perfect. initally i was trying a 2d fluid, but then opted for a 3d fluid and then used the paint fluids tool to take a render of the building and fill the space with fluid that matched the facade of the building. this worked great, except that the sides of the building are just streaks, so the building only looks good from one angle. i guess that what im asking is if anyone knows a way to have fluids turn from a solid building to smoke? any cool teqnuiqes or plugins anyone has used? thanks for the help guys.
-Alex
