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gohkgohk
08-13-2009, 07:06 AM
In the Maya, Hypergraph show how the object is constructed.
But it do not show the object modification which performed by moving its vertex.
I am newbie in maya, where do these kind of modification store?
thx

Robert Bateman
08-13-2009, 12:28 PM
depends if construction history is on or not. If it is, it'll be stored as a tweak node. If not, the mesh data will be modified directly.

gohkgohk
08-14-2009, 04:26 AM
depends if construction history is on or not. If it is, it'll be stored as a tweak node. If not, the mesh data will be modified directly.
But i can't find any change in Hypergraph after i apply a simple "move tool" on a vertex.
sorry for noob question.
thx

Robert Bateman
08-14-2009, 11:44 AM
Then you have construction history turned off, or your mesh has no upstream connections (which is more of less the same thing), or a tweak node already exists and has been re-used, or any number of reasons. For a simple operation to transform a vertex, don't expect it to create a node everytime.

goleafsgo
08-14-2009, 12:58 PM
You won't see the tweak node right after making the move though, even with existing history. When you first make the move it will be stored in the final mesh and it's only after the next operation that it will get spun off into the tweak node.

eg. create a poly, move some verts and then do an extrude face.

Before the extrude you won't see the tweak node. Before inserting the extrude node Maya will create a tweak node, move all the tweaks into it, and then insert the extrude node.

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