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View Full Version : fume fx mental ray fire light?


jackwest
08-13-2009, 03:29 AM
This is my tea pot render test and I am wondering how would you get the light of the fire to light up the floor and wall. I do see it on the tea pot but with a flame this big it would definatly show up on ground and walls. This was render in Max 2010 with mental ray using fume fx 1.2D
Any help on this will be appreciated.

http://www.youtube.com/watch?v=hItLAih44ug

jackwest
08-14-2009, 11:51 PM
Ok I got an answer to my question on the fume fx user forum. Turns out I was doing everything correct to get the fire light to work on max objects when rendered in mental ray its just that the fire light feature in fume fx is pretty weak. So what I am having to do as I am sure most of you are all aware of is to add an omni light in the fire to be the fire light. What I like about doing this is that I also get shadows now from the fire light. This you do not get when you just use fume fx fire light. Odd how in fume fx you get shadow from smoke but not from fire.

Here is it re rendered with omni light in fire

http://www.youtube.com/watch?v=KgdwcnB3mKo

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08-14-2009, 11:51 PM
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