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View Full Version : Character Interaction W.I.P.


oddel
08-09-2009, 01:05 PM
The Animation... (http://delanimo.fileave.com/tsmGuy_drill_WIP_v01.mov)

You know when you're working on a personal project, and you keep putting it off because there are other things that need to be done first, or something keeps getting in the way? Well, this is one of those projects. lol. Anyway, it's just another character interaction I've been working on. The red guy is nearly complete, the black guy is only blocked out, so I already know he's sliding all over the place. No need to say, "hey...uhh...the black guy is sliding all over the place." I'm hoping to have the entire project finished shortly, so stay tuned! In the end, there will be camera cuts, lens flare, and all of that jazz! Can't wait! lol.

-Delano

doffer
08-09-2009, 03:15 PM
I have two things on the red dude.

When he jumps off the roof, you should add some anticipation in his hips. Right now only the arms are working up energy and I think you should do that to the whole body. Also to add attention to him.

When he lands on the black dudes head, he should probably bend a bit in his knee. Try track his hip again. It stops completely, and therefor lacks a bit of weight.

Cheers

:)

oddel
08-10-2009, 01:03 AM
Thanks a lot, Chris! Great pointers!

oddel
08-10-2009, 04:34 PM
The Updated Animation... (http://delanimo.fileave.com/tsmGuy_drill_WIP_v02.mov)


Ok, I've made a few updates to the animation. Added in a background, fixed some weight/anticipation issues on the red guy, and STARTED to refine the black guy's motion (and yes I know he's still sliding around:]). Feel free to critique!

Thanks for your time!

oddel
08-17-2009, 06:53 AM
The Animation... (http://delanimo.fileave.com/tsmGuy_drill_B_WIP03.mov)

Ok, here's my progress on the Character Interaction. Any critiques are more than welcome and greatly appreciated!

Thanks for your time.

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