ronaldomiranda
08-07-2009, 05:27 PM
Hi guys!
i am in a simple situation that i need some light :
I am lighting a exterior scene, using physical sun/sky, and how you already know
the glasses take all environment and reflect it, so you get all that BLUE color from the sky...
i need reflect the objects that are close to the windows, but i do need use a image map for reflect the rest, otherwise i will get that eternal blue color.
1. to set up second environment reflections?
I tried some environment shaders and didnt work...
I want reflect both the closed objects and the image map...
is that possible?
thanx in advance
i am in a simple situation that i need some light :
I am lighting a exterior scene, using physical sun/sky, and how you already know
the glasses take all environment and reflect it, so you get all that BLUE color from the sky...
i need reflect the objects that are close to the windows, but i do need use a image map for reflect the rest, otherwise i will get that eternal blue color.
1. to set up second environment reflections?
I tried some environment shaders and didnt work...
I want reflect both the closed objects and the image map...
is that possible?
thanx in advance
