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Synoryth
08-07-2009, 11:54 AM
I started work on recreating a pavillion thatís at one of my relativeís house. Recreating it in 3D has been very simple thus far. The structure itself is nearly finishedĖjust a few small touches left. After that, itís all props (which there are a lot of, by the way).


This is intended to be a modeling test for meĖI donít plan on texturing any of it right away. Iím much more interested nailing it down geometry-wise. Below are a few renders and one reference photo. I took around 40 reference pictures.


So far, itís ~3700 triangles (not including the ground, of course). For the completed scene, I want to keep it under 8k, 10k max triangles.

Newest Image:
http://i744.photobucket.com/albums/xx84/synoryth/TEHRENDER.png

http://www.max-realms.com/uploads/newbb/43971_4a7b5acf5da57.png

Comments and crit appreciated.



~Syn

Synoryth
08-07-2009, 06:48 PM
Oh sorry, this is the wrong section. Could a moderator please move it to WIP/Critique: Game Art Design (http://forums.cgsociety.org/forumdisplay.php?f=39)

Thanks!

leigh
08-07-2009, 07:58 PM
I've moved your thread. Next time, rather PM a mod instead of posting in your thread, or else there's a good chance we won't see your request.

Synoryth
08-07-2009, 10:01 PM
Thanks Leigh, I'll be sure to if it happens again.

gsokol
08-07-2009, 11:34 PM
Looks like a good start there! Even if you aren't going to texture it right away, it would be a good idea to consider laying out UV's as you go, that will make it easier in the long run.

Are you from Carbondale, IL by any chance?

Synoryth
08-08-2009, 03:55 AM
Looks like a good start there! Even if you aren't going to texture it right away, it would be a good idea to consider laying out UV's as you go, that will make it easier in the long run.

Are you from Carbondale, IL by any chance?

I do plan on texturing some of it, but because of the number of props planned for the entire scene, not all of it (at least not right away). I live in Carbondale, Pennsylvania. Surprising how there's more than one. :) Thanks for the comments!

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08-08-2009, 03:55 AM
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