rsisnett
08-06-2009, 04:07 PM
Hi all,
I'm using Maya to develop a Motion Planning Plugin as part of a research, but we've found the following issue:
Even thou collision detection is pretty accurate, the contact data from the rigid bodies is 0 if they are interpenetrating.
Because the way the Motion Planner works, I need to detect interpenetrations, which might happen without a previous collision.
Is there a way Maya API can detect those interpenetrations and yield it as useful data??
Thanx for your help...
I'm using Maya to develop a Motion Planning Plugin as part of a research, but we've found the following issue:
Even thou collision detection is pretty accurate, the contact data from the rigid bodies is 0 if they are interpenetrating.
Because the way the Motion Planner works, I need to detect interpenetrations, which might happen without a previous collision.
Is there a way Maya API can detect those interpenetrations and yield it as useful data??
Thanx for your help...
