View Full Version : Vehicle: Fiat Uno
Hi, my latest work. Its game model, polycount is 4500. Created in standart 3D Max, rendered with Brazil HDRI plugin. :)
http://www.emergingshadows.com/wry/3dmax/fiat/fiat_s.jpg
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blasphemy3_d
08-01-2003, 08:26 PM
Great use of polys man!
:thumbsup:
Cyborgguineapig
08-01-2003, 11:03 PM
wow looks good:thumbsup:
kr3ml
08-02-2003, 01:45 AM
haha great , for what game is it ?
RIBAJA
08-02-2003, 10:15 AM
GREAT work
http://www.cardesignnews.com/portfolios/cdn_pf_page.php?portfolioID=397&pageResults=search&keywordSearch=salvatore+setola&status=4&country=104&x=5&y=5&imageTotal=1&imageNum=1
Ciao
Sceme
08-03-2003, 07:08 PM
RIBAJA: why u always throw your own link to your own work when u reply to someone?:D
too carried away with your work?
wRy: great car! :)
Phasmatis
08-03-2003, 07:11 PM
That's great, I was going to suggest you make the wheel rims more round until I realised it's a low poly model. Great work. :thumbsup:
The wRy
08-03-2003, 07:19 PM
Here is wire:
http://www.emergingshadows.com/wry/3dmax/fiat/wire.jpg
ps: whats wrong with my old acount? i can post nothig on it...
xtrm3d
08-03-2003, 07:51 PM
itīs just look awessome..
so few poligon.. for so a nice result..
i never tought that was possible..
sire.. you are great !!!
:beer:
Nosalis
08-04-2003, 09:17 AM
Have to say it looks great. You can spare some polys, but you don`t have to (depends on budget you have)
Headlights seems weird, can I see a front/side (without wireframe) render - the texture could be better for the headlights.
But It looks good, 4500 with interrior and wheels .... better then Mini Cooper I saw here :))
That looks very nice indeed, it certainly does not look like 4.5k tris though, tempting to think thats quads. Even if it were 9k it wouldnt matter it is a very nice model :)
tpe
It looks like ribaja is just advertising the site.;)
Very nice polymodeling. The only thing that bothers me is the front. Unos have always had sharper fronts.
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