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View Full Version : Mesh geometry suddenly distorted when opened


Visiron
08-03-2009, 11:56 AM
This is a mesh I've been working on for a while. Basemesh made in maya 100% quads. Screenshot taken from a backup:
http://script.tt.ltu.se/%7Edg06/magnic-6/original.jpg

And this is what it looks like as of this morning, when I started up Zbrush:
http://script.tt.ltu.se/%7Edg06/magnic-6/screwed.jpg

I really have no idea what hapened http://zbrushcentral.com/zbc/images/smilies/redface2.gif. Haven't done anything strange with it at all. Still having a minor hope though that this could be fixed - it still looks good on the preview of the file in Zbrush.

//Very greatfull for any help

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