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View Full Version : p_MegaTK shader (shaders_p) - Mixing Output Passes In Adobe After Effects 7


kpoint
08-02-2009, 07:06 PM
Did someone have experience with this material? It's great. But i have big problem with blending layers in AE. I did make closer look of this (http://www.puppet.tfdv.com/tutorials/howtomegatk_e.shtml) document, but still doesn't look good.
Can someone explain how to arrange, set blending modes and track matte(if needed) of passes(layers) in AE.

Thanks in advance.

PS: sorry for my bad english.

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