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SubhajitNath
08-02-2009, 04:42 AM
Hi there Everyone,
I am new to Maya and interested in character setup. So, please forgive me if this problem of mine is too noobish.

I have a three joint chain (for arm) which is not aligned to XZ plane. I set orientation and added an ikRP from shoulder to wrist, added pole vector. When I move my ik handle, the joints act like crazy. The joints aren't rotating in a stable and desired way. I am getting extra rotation in different axes.

My guess is that, as the joints aren't aligned to XZ plane that's why this is happening. I ahve no clue how to fix this.:shrug:
Thanks in advance for reading.

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