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View Full Version : Impressions of Animanium?


Dr Dardis
08-01-2003, 06:34 AM
Hi All

by now those of you fortunate to have been at siggraph will have had a bit of a gander at Sega's Animanium. What are your thoughts? Did it look intuitive and powerful? buggy and overpriced?

I am looking for plusses and minuses. I have been quite excited to learn more about it, it's workflow (from what I can glean from the videos) appeals to me. Seems like a program for pure animation.

Good on you to anyone who reply's :thumbsup:

The Doc.

adrencg
08-02-2003, 12:55 AM
Originally posted by Dr Dardis
Hi All

by now those of you fortunate to have been at siggraph will have had a bit of a gander at Sega's Animanium. What are your thoughts? Did it look intuitive and powerful? buggy and overpriced?

I am looking for plusses and minuses. I have been quite excited to learn more about it, it's workflow (from what I can glean from the videos) appeals to me. Seems like a program for pure animation.

Good on you to anyone who reply's :thumbsup:

The Doc.

I tried to ask the SEGA guys some questions about it, but their english was as good as my Japanese...

so they just smiled and pointed at the screen.

Mike

Nemoid
08-02-2003, 11:33 AM
so no other impressions? :rolleys:
I am very curious about Animanium ...

paul k.
08-02-2003, 08:22 PM
yeah for anyone who was at Siggraph we really need some Animanium news stat! Things like how is the set up? Easy, Hard? etc. did they show nes scenes how does it import export data, Does it allow for eunique expressions and constraints to be added to the rigs etc. etc.

tjnyc
08-03-2003, 12:36 AM
Have you tried their website?

http://www.animanium.com

It has been updated. It has an online shop now, but is under construction.

wok
08-03-2003, 12:19 PM
The videos look pretty impressive, guess we will have to wait and see how much it will be???

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