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CGNitro
08-01-2009, 12:20 PM
hi, can anybody pls tell me how to correct gamma in vray for photo textures, I'm rendering a interior with GI - irradiance and light cache, In the output render the textures get washed out or too blanch, Is there anything like gamma correction node in mr in maya. thanks in advance.

noouch
08-03-2009, 08:52 AM
The ColorCorrect map does what you want. Get it here:
http://www.cuneytozdas.com/software/3dsmax/

There's also a script called Autogamma which will color correct your textures before each render:
http://scriptspot.com/3ds-max/plugins/autogamma

CGNitro
08-04-2009, 04:59 AM
hi, thank you for passing on the links ,,the color correction plug in worked fine.. :)

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