mbidart
08-01-2009, 01:04 AM
Hey guys,
I'm a character animator that recently started studying rigging and that got me into programming. I have worked on a few MEL scripts for Maya. Just so you know, I have no intention of becoming a programmer. These are basically animation tools that help me speed up my work flow. If there's interest, take a look, test it if you will and let me know what you guys think. Please do not distribute these. And use them at your own risk.
I also have some other WIP like a Make Pose/Get Pose combo to create a pose library for characters and an auto-rig tool. I might finish them soon.
Anyway, if you have any ideas for a tool that could be useful for an animator, let me know. Maybe I can do it.
Here is a description of the tools:
Interactive Motion Trail - A regular motion trail curve with controls to adjust the curve
Curve Pose - Attaches controls to a hand drawn curve (good for secondary animation)
Invert Curve - Inverts an animation curve (or specific keys)
Invert Pose - Copies pose from one side to the other, inverting desired parameters
Match Translation/Rotation - a little influence from XSI
Isolate Top Parent - Isolates the selected object's top parent
Stretchable IK Handle - to automatically make stretchable chains
You can find the tools on my blog: http://michelbidart.com/
Direct link to the post:
http://michelbidart.com/blog/2009/07/my-mel-scripts.html
Cheers,
Michel Bidart
Character Animator
I'm a character animator that recently started studying rigging and that got me into programming. I have worked on a few MEL scripts for Maya. Just so you know, I have no intention of becoming a programmer. These are basically animation tools that help me speed up my work flow. If there's interest, take a look, test it if you will and let me know what you guys think. Please do not distribute these. And use them at your own risk.
I also have some other WIP like a Make Pose/Get Pose combo to create a pose library for characters and an auto-rig tool. I might finish them soon.
Anyway, if you have any ideas for a tool that could be useful for an animator, let me know. Maybe I can do it.
Here is a description of the tools:
Interactive Motion Trail - A regular motion trail curve with controls to adjust the curve
Curve Pose - Attaches controls to a hand drawn curve (good for secondary animation)
Invert Curve - Inverts an animation curve (or specific keys)
Invert Pose - Copies pose from one side to the other, inverting desired parameters
Match Translation/Rotation - a little influence from XSI
Isolate Top Parent - Isolates the selected object's top parent
Stretchable IK Handle - to automatically make stretchable chains
You can find the tools on my blog: http://michelbidart.com/
Direct link to the post:
http://michelbidart.com/blog/2009/07/my-mel-scripts.html
Cheers,
Michel Bidart
Character Animator
