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View Full Version : Q:How to find some Useless vertex in scene?


perfectboy
07-30-2009, 02:06 PM
Hi guys,

Sometime in my scene,there're some useless vertes be produced when i'm building some models, so how to find them by maxscript?

MarcoBrunetta
07-30-2009, 02:40 PM
I guess it depends a bit on what you mean by useless vertices. In any case there are several script that deal with this in scriptSpot, you could start by having a look in there.

perfectboy
07-30-2009, 04:04 PM
I guess it depends a bit on what you mean by useless vertices. In any case there are several script that deal with this in scriptSpot, you could start by having a look in there.

Yeah...just like this:
http://upload.ouliu.net/story/5d3e2bb60cd1b815ad10c9485d17ad4b.jpg

There is one point, and no face,no line, maybe it was produced when i was building model incautious, so i want to find all of them and delete.

PiXeL_MoNKeY
07-30-2009, 04:21 PM
You should be able to use the Remove Isolated Verticies feature of Edit(able) Poly/Mesh to do what you want.

-Eric

perfectboy
07-30-2009, 04:42 PM
You should be able to use the Remove Isolated Verticies feature of Edit(able) Poly/Mesh to do what you want.

-Eric

Oh,thanks Eric:applause:

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