wannabeArtist
07-29-2009, 09:17 AM
Hello all,
I'm rather new to image editing and I would need some basic advice to create a bump map for a 3d model.
I'm trying to create a strip of tire tread pattern and I have a an image (photograph of a tread pattern) I thought would make it real easy. Well, not quite.
So far I've tried to copy the image and then move it using the Offset filter, but it doesn't really do the trick because the grooves in the tread pattern are just a pixel or two off (bottom compared to top) and it really doesn't tile seamlessly.
So what am I missing here? should I try twist the image with correct camera distorition tool first? Or hand paint on it to "straighten" the grooves? The image is only about a 100 pixels in height and I would need to make a much longer strip by tiling it for about 10 times at least.
Thanks!
I'm rather new to image editing and I would need some basic advice to create a bump map for a 3d model.
I'm trying to create a strip of tire tread pattern and I have a an image (photograph of a tread pattern) I thought would make it real easy. Well, not quite.
So far I've tried to copy the image and then move it using the Offset filter, but it doesn't really do the trick because the grooves in the tread pattern are just a pixel or two off (bottom compared to top) and it really doesn't tile seamlessly.
So what am I missing here? should I try twist the image with correct camera distorition tool first? Or hand paint on it to "straighten" the grooves? The image is only about a 100 pixels in height and I would need to make a much longer strip by tiling it for about 10 times at least.
Thanks!
