Shuggs
07-29-2009, 04:13 AM
I didn't know that I could love a game as much as I do Prototype. Seriously. I have never been so immersed in a game to the point to where I feel as though I'm actually inside of it and really having to think on my toes. The sheer amount of freedom completely blows my mind and the game feels as if there are absolutely no limitations. You can essentially do everything and anything you would in real life (i.e. Civilians are not lifeless androids roaming the streets--you can pick them up, throw them, use them as weapons, etc., the entire world is interactive and destructible, if you fail the mission the first time you can go about it a completely different way the next several times, etc). Granted, this is a character from DC Comics, but I'm wondering if the character is from one of the branching studios from DC. This is more of a "dark" hero (considering the fact that you kill people for energy).
Well, my point is, how feasible would it be to have a game like Prototype only fitting the mold of the X-men Universe. The X-men are also located in New York City (as is most of the Marvel Universe), so there's your sandbox setting right there. Along with a rich story to string together one or several mission story arcs, imagine being sent out by Xavier. You can either ride solo or gather a team of 2-3 other characters that you can exchange off and on (very similar to X-men Legends or MUA). Each character would be similarly set up like Prototype (giving out "Evolutions" instead of Upgrades) that would tailor themselves to who the character was. For instance, if you had Storm:
- Combat: Gale Winds, Ball Lightning, Thunderstrike, Mother Nature, Blizzard
- Movement: Flight (followed by different ranks), Gale Lift (jumping)
- Survivability:Wind Tunnel (deflects oncoming ranged attacks), Blinding Thunder (temporary blinds foes with incoming melee attacks)
You get the idea, right? Missions and what not would fit the mold of the X-Universe, but how you went about each mission would be reflected in the world around you. You would have to be mindful of nearby citizens and what not else.
My ideas are jumbled, but I would be very excited to see a game like this come to life for the X-men. Though X-men Legends was probably the best action RPG for the X-men, it still didn't do the universe justice.
What do you all think?
Well, my point is, how feasible would it be to have a game like Prototype only fitting the mold of the X-men Universe. The X-men are also located in New York City (as is most of the Marvel Universe), so there's your sandbox setting right there. Along with a rich story to string together one or several mission story arcs, imagine being sent out by Xavier. You can either ride solo or gather a team of 2-3 other characters that you can exchange off and on (very similar to X-men Legends or MUA). Each character would be similarly set up like Prototype (giving out "Evolutions" instead of Upgrades) that would tailor themselves to who the character was. For instance, if you had Storm:
- Combat: Gale Winds, Ball Lightning, Thunderstrike, Mother Nature, Blizzard
- Movement: Flight (followed by different ranks), Gale Lift (jumping)
- Survivability:Wind Tunnel (deflects oncoming ranged attacks), Blinding Thunder (temporary blinds foes with incoming melee attacks)
You get the idea, right? Missions and what not would fit the mold of the X-Universe, but how you went about each mission would be reflected in the world around you. You would have to be mindful of nearby citizens and what not else.
My ideas are jumbled, but I would be very excited to see a game like this come to life for the X-men. Though X-men Legends was probably the best action RPG for the X-men, it still didn't do the universe justice.
What do you all think?
