TheDevil[DK]
05-12-2002, 10:00 PM
Now and then i do very big scenes and I like to start a discussion of how to get best performance in the viewport / Use less RAM...I'll share my tips and hope you will do so :surprised :beer: ;) :rolleyes:
- Use Instance copies when possible...
- Use LOD (Level of Distance)...means...dont do highpoly modelles for something that is long out in the bagground, just model what is necessary for eyes to imagine your object.
- Use Display as box (Object properties > display as box)
- Point Chache Modifyer for mesh playback
- Also all the NVidia tricks whith Soft quadro etc. (your welcome to take this point to a higher level in this discussion)
- Use Optimize modifyer when possible (not recommended on mesh that reflect objects)
- Use Viewport clipping (I personaly never use it)
- on highpoly objects, add a Optimize modifyer and push the optimize value muts...then Right click on the Optimize bar in the Stack > Select Off en render (then it's the highres version there is renderd)
...hmmm...I've proberbly forgot to mention a few...can't remember them now...:eek:
So now I want you to post comments and of cause a h*** lot more tips...bye for now, looking forward for your answers :applause: :surprised :scream: :bounce: :wip:
- Use Instance copies when possible...
- Use LOD (Level of Distance)...means...dont do highpoly modelles for something that is long out in the bagground, just model what is necessary for eyes to imagine your object.
- Use Display as box (Object properties > display as box)
- Point Chache Modifyer for mesh playback
- Also all the NVidia tricks whith Soft quadro etc. (your welcome to take this point to a higher level in this discussion)
- Use Optimize modifyer when possible (not recommended on mesh that reflect objects)
- Use Viewport clipping (I personaly never use it)
- on highpoly objects, add a Optimize modifyer and push the optimize value muts...then Right click on the Optimize bar in the Stack > Select Off en render (then it's the highres version there is renderd)
...hmmm...I've proberbly forgot to mention a few...can't remember them now...:eek:
So now I want you to post comments and of cause a h*** lot more tips...bye for now, looking forward for your answers :applause: :surprised :scream: :bounce: :wip:
