galeru
07-28-2009, 08:54 PM
Hey Guys,
I have looked around the internet everywhere but have not been able to find a solution at all.
So the problem:-
I have a model that has come from sketch up and all of the normals are messed up. Basically if i turn of 2 sided lighting or 2 sided faces then you see the face normal problems. I want to bake in all the lighting to the model once i have done and as you all know this will make the faces come out black.
What i am looking for is a script that will analyse or select normals facing inwards and set them all to be outwards. Alternatively if there was a script that set all of the normals to aim at an object then this could work by making them all face in and then reversing them.
I dont know if this is possible but at the moment i have to do it all manually and its taking too long.
so if anyone has any ideas how to fix face normals that would be a life saver.
Kind Regards
I have looked around the internet everywhere but have not been able to find a solution at all.
So the problem:-
I have a model that has come from sketch up and all of the normals are messed up. Basically if i turn of 2 sided lighting or 2 sided faces then you see the face normal problems. I want to bake in all the lighting to the model once i have done and as you all know this will make the faces come out black.
What i am looking for is a script that will analyse or select normals facing inwards and set them all to be outwards. Alternatively if there was a script that set all of the normals to aim at an object then this could work by making them all face in and then reversing them.
I dont know if this is possible but at the moment i have to do it all manually and its taking too long.
so if anyone has any ideas how to fix face normals that would be a life saver.
Kind Regards
