doppelganger
07-31-2003, 03:55 AM
Modeled in Maya 4.5. Please critique my topology and the general look of the castle so far. It is in progress but I have found myself floundering for the past few hours so I need fresh, honest perspective on what lokos good and what looks like it needs improvment insetad of just pushing and pulling faces aimlessly.
I tried to keep all my faces quad but I ended up with a lot of triangles around the windows.
(note to mods I double posted this from the focused crits since I guess it is mnore of a WIP)
Thanks
Scott Spencer
perspective view
http://www.doppelgangerdesign.com/t...view%20copy.jpg
window detail
http://www.doppelgangerdesign.com/t...tail%20copy.jpg
stones and windows
http://www.doppelgangerdesign.com/t...dows%20copy.jpg
front gate view
http://www.doppelgangerdesign.com/t...gate%20copy.jpg
main house
http://www.doppelgangerdesign.com/t...ouse%20copy.jpg
I tried to keep all my faces quad but I ended up with a lot of triangles around the windows.
(note to mods I double posted this from the focused crits since I guess it is mnore of a WIP)
Thanks
Scott Spencer
perspective view
http://www.doppelgangerdesign.com/t...view%20copy.jpg
window detail
http://www.doppelgangerdesign.com/t...tail%20copy.jpg
stones and windows
http://www.doppelgangerdesign.com/t...dows%20copy.jpg
front gate view
http://www.doppelgangerdesign.com/t...gate%20copy.jpg
main house
http://www.doppelgangerdesign.com/t...ouse%20copy.jpg
