yuval_nathan
05-12-2002, 05:55 PM
hi,
i am working on a project that includs a very big crowd of aliens.
in most of the shots, i created cycles of jumpig, cheering and waving aliens, and multiplyed them with After Effects.
in some cases of a closer camera, i must have a 3D crowd.
multiplying the bodyes wasnt so hard, using the Point Cache.
my problem is with the eyes and teath wich are conected to the hirarchy, and if i want to clone the character, i have to clone the bones as well.
if somebody have a simple solution, maybe a way of converting the movemet of the eyes and teath to position keyframs, ill be more than grateful.
thanks
yuval
by the way, to see the characters picture and its walking cycle, click on the green character on the bottom of this page:
http://www.subres.com/html/index.htm
i am working on a project that includs a very big crowd of aliens.
in most of the shots, i created cycles of jumpig, cheering and waving aliens, and multiplyed them with After Effects.
in some cases of a closer camera, i must have a 3D crowd.
multiplying the bodyes wasnt so hard, using the Point Cache.
my problem is with the eyes and teath wich are conected to the hirarchy, and if i want to clone the character, i have to clone the bones as well.
if somebody have a simple solution, maybe a way of converting the movemet of the eyes and teath to position keyframs, ill be more than grateful.
thanks
yuval
by the way, to see the characters picture and its walking cycle, click on the green character on the bottom of this page:
http://www.subres.com/html/index.htm
