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View Full Version : Grass in hypershot or maya?


boonie
07-25-2009, 12:12 PM
Hey everybody, I have a question for you guys and I hope you can help me. I need a simple grass covered sphere, but this has proven to be difficult. I'm using maya on the side, but using the fur tool in maya, means that i cannot export the file and render it in hypershot, since it does not save any of the grass geometry. So what do i do here? Is there any good solutions, like a grass material for hypershot? Or should i maybe create a texture in maya and then export it? Hope you can provide some info!

Thanks in advance!

TheNeverman
07-27-2009, 08:17 PM
How bout the 'ol 2d-project planes (cards) trick?

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07-27-2009, 08:17 PM
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