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View Full Version : mip rayswitch advanced - maya crash


Goksimaster
07-23-2009, 01:41 PM
I'm using maya 2008 ext2 x64.
By my understanding " mip rayswitch advanced " should allow different shaders to be run at different ray hit's witch would be the holly grale off ray trace optimisation and controll.
But maya just crash when i click render.
So I have to ask how is this thing actually used ???

Goksimaster
08-01-2009, 02:45 AM
anybody knows how to use mip rayswitch "advanced" ?

Sorath
08-01-2009, 04:17 PM
working fine on win.
but crashing here too on osx 10.4.11

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