View Full Version : import normal map from mudbox to maya uv border is visible
kedma 07-23-2009, 12:05 PM http://img39.imageshack.us/img39/5498/hata01.jpg
how can ı fix this problem,
|
|
Ash-Man
07-23-2009, 03:24 PM
is ther eany over lap on the UV ?
you might as well look here
http://mayastation.typepad.com/maya-station/2009/07/using-max-style-normal-maps-in-maya.html
try adjustign the tnagent values
kedma
07-24-2009, 09:41 AM
thanks ı hope your ansver is fix problem,
CGTalk Moderation
07-24-2009, 09:41 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.