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arvindsond
07-22-2009, 05:44 PM
Hi all, having a strange problem with on eof my textures through a projection camera onto geometry.....the render is coming out with the streaky edges seen in the image attached.

I've tried tweaking render settings, the texture is also fine (tried tiff and jpeg)....any1 have any ideas???

Thx

Arvind!

techmage
07-22-2009, 09:13 PM
are you using depth mapped shadows?

arvindsond
07-23-2009, 08:34 AM
Thx for the reply, depth shadow are off......been trying it with mental ray and maya software render, getting the same result.
It seems to clean up a little when increasing the sample levels within mental ray anti-aliasing options....but render times are getting silly, and i'm sure theres another solution!

Arvind!

MAV4d
07-23-2009, 04:18 PM
its either to low res dshadows

or duplicated geo

Rainroom
07-24-2009, 10:35 AM
Did you try playing around with the bias settings for the depthmap shadows?

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